The consistent elements between my works of art are change and motion. Over time I learned to toy with motion and emotion to produce works that speak. Proportion, scale, and color manipulation work together to achieve this. I take influence from the world around me via travel and exploration of the world. Experiencing life to the fullest is the duty of an artist and I take it very seriously. Seeking more, learning infinitely, and adapting to change are mandatory traits to carry art to the next level. I draw, record, write, photograph and read as much as possible. Most importantly, I have viewed the world until understanding what it means to “see.”
At age 12 I began drawing with a deep interest in perfecting realism. I copied Disney characters and Franklin the Turtle from my little brother’s book collection. One day my dog, missing attention, ruined my best work back then. But, I was resilient at age 10 and only cried a little. Later in life true heartbreak followed when I lost my entire art collection.. everything I had ever created in high school was gone to a leak in the roof. That killed me. My history was depleted and so was my heart for drawing. What I did not know was that I was learning the art of letting go.
Later, I went to school for art and Graphic Design and learned the concepts surrounding good design, but I was always torn between that and painting. As a gamer in my free time, I wanted to help improve video game art. Games like World of Warcraft needed better armor in my mind. Over time I learned artists were amazing and it was technology that could not meet their needs. In fact, game art was often cut because of budget or limited because processing power simply wasn’t powerful enough. I knew the beauty I wanted to see in games wasn’t possible in 2010.
I do not enjoy realism much, but I mastered it as well as I needed to during school. It never challenged me the same way abstract work does. To make others enjoy an abstract work of art feels impossible and that challenge elates me. Technically in school I learned quality art is that which is enjoyed by a large percent of the population. There are rules to making good art. Repetition, Scale, Transparency, Proportion, Composition, Texture and many other things contribute to the beauty of fine art. Creating interesting art from scratch is one of the world’s greatest challenges.
My process dates back to the time of Raphael, one of the greatest painters in history. Raphael said to think of anything but the art when creating. Letting the muses speak through my hands and finding a place in middle consciousness is what I do. This is where my mind is overrun by otherworldly beings and ideas. My hand works as a liaison between reality and this place where the same muses live that fed Dali, Michelangelo, Van Gogh and all the other great artists of history. Everyone has the ability to tap into this space, it just requires an interest in doing so!
As an artist it’s vital to master realism first, then it becomes possible to complete abstracts. Often I’m asked how to improve abstract work and the simple answer is to gain better understanding of perspective, get better at realism, and understand what leads the eye around a painting. Then it becomes possible to make works of interest with style and dynamic elements. And we all want style, right?